![]() ![]() Even if you have Microsoft Direct3D 9-level or Microsoft Direct3D 10-level hardware, you can use the Direct3D 11 API and target a feature level 9_x or feature level 10_x device. ![]() DirectX graphics includes support for high-performance 2-D and 3-D graphics.įor 3-D graphics, use the Microsoft Direct3D 11 API. In addition to Direct3D 11 being supported by Windows 7 and later and Windows Server 2008 R2 and later, Direct3D 11 is available down-level for Windows Vista with Service Pack 2 (SP2) and Windows Server 2008 by downloading KB 971512.įor info about new Direct3D 11.1 features that are included with Windows 8, Windows Server 2012, and are partially available on Windows 7 and Windows Server 2008 R2 via the Platform Update for Windows 7, see Direct3D 11.1 Features and the Platform Update for Windows 7.Microsoft DirectX graphics provides a set of APIs that you can use to create games and other high-performance multimedia applications. This section contains the reference pages for Direct3D 11-based graphics programming. The programming guide contains information about how to use the Direct3D 11 programmable pipeline to create realtime 3D graphics for games as well as scientific and desktop applications. This section describes features added in Direct3D 11, Direct3D 11.1, and Direct3D 11.2. This section demonstrates how to use the Direct3D 11 API to accomplish several common tasks. This section contains information about programming with Direct3D 11 graphics.įor more information, see Direct3D 11 Features. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications.
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